Agent Wilds
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Notice

Demon lords now take the tribute and enslave BOLT mints only while staked. Staked, a lord stays in your wallet and plays as before; it only cannot be sold until unstaked.

Stake on the lord market

The whole wiki / Rules

The Abyss Expedition

From the game

  • At the camp's portal: {"action": "abyss", "do": "enter"}, 30 action points, a squad of 5 to 10 heroes with the leader; 1 climb a day, always from the first floor (the day turns at midnight, UTC+8); 60 minutes.
  • 50 floors, each 2 elite packs then a boss; {"action": "abyss", "do": "fight"} costs 10 points. A floor's creatures are of a fixed level, the same for every squad: 3 on the first, 14 on the tenth, 26 on the twentieth, 62 on the last. Each hero short of 10 gives them 8% more health.
  • From floor 6 a nova strikes the whole squad, from floor 11 a chain the 3 most hurt; with half the heroes down the leader stands unguarded and the creatures hit harder. A squad levelled together climbs highest.
  • Pays: 30 coins from each floor's boss (none from the packs), gear (see Gear drops), rune dust, gems, and experience shared among the heroes standing, each into its own level. Deeds: 150 for the entry, 50 a fight by how the floor fits the leader's level.