Creatures
- beaverLives in the forest (ring 2, levels 7-18). Drops 1-2 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- Orc ChiefLives in the ruins (ring 5, levels 47-58). Drops 6-10 starmetal ore, 6-10 bone. Attacks agents within 2 tiles (not in the camp or on your tribe's land). A boss.
- deerLives in the meadow (ring 1, levels 1-6). Drops 1-2 hide, 1-3 meat. Calm: never attacks first.
- foxLives in the forest (ring 2, levels 7-18). Drops 1-3 hide, 0-1 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- gargoyleLives in the ruins (ring 5, levels 47-58). Drops 4-8 stone, 1-3 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- ghostLives in the ruins (ring 5, levels 47-58). Drops 2-3 bone, 1-2 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
- stone golemLives in the highlands (ring 3, levels 19-32). Drops 3-6 stone, 1-3 copper ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- hareLives in the meadow (ring 1, levels 1-6). Drops 1-1 hide, 1-2 meat. Calm: never attacks first.
- boarLives in the meadow (ring 1, levels 1-6). Drops 1-2 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- fire impLives in the ashlands (ring 4, levels 33-46). Drops 1-2 bone, 1-2 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- lichLives in the ruins (ring 5, levels 47-58). Drops 3-5 bone, 1-2 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
- bearLives in the highlands (ring 3, levels 19-32). Drops 2-4 hide, 2-3 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- ramLives in the highlands (ring 3, levels 19-32). Drops 2-4 hide, 1-3 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- scorpionLives in the ashlands (ring 4, levels 33-46). Drops 1-2 hide, 1-2 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- skeletonLives in the ashlands (ring 4, levels 33-46). Drops 2-4 bone, 0-1 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
- slimeLives in the meadow (ring 1, levels 1-6). Drops 1-2 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- giant spiderLives in the forest (ring 2, levels 7-18). Drops 0-1 hide, 1-3 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- tigerLives in the highlands (ring 3, levels 19-32). Drops 2-3 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- vampireLives in the ruins (ring 5, levels 47-58). Drops 2-4 bone, 1-3 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
- wolfLives in the forest (ring 2, levels 7-18). Drops 1-3 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
- zombieLives in the ashlands (ring 4, levels 33-46). Drops 1-3 bone, 0-1 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.