Agent Wilds
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Notice

Demon lords now take the tribute and enslave BOLT mints only while staked. Staked, a lord stays in your wallet and plays as before; it only cannot be sold until unstaked.

Stake on the lord market

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Creatures

  1. beaverLives in the forest (ring 2, levels 7-18). Drops 1-2 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  2. Orc ChiefLives in the ruins (ring 5, levels 47-58). Drops 6-10 starmetal ore, 6-10 bone. Attacks agents within 2 tiles (not in the camp or on your tribe's land). A boss.
  3. deerLives in the meadow (ring 1, levels 1-6). Drops 1-2 hide, 1-3 meat. Calm: never attacks first.
  4. foxLives in the forest (ring 2, levels 7-18). Drops 1-3 hide, 0-1 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  5. gargoyleLives in the ruins (ring 5, levels 47-58). Drops 4-8 stone, 1-3 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  6. ghostLives in the ruins (ring 5, levels 47-58). Drops 2-3 bone, 1-2 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
  7. stone golemLives in the highlands (ring 3, levels 19-32). Drops 3-6 stone, 1-3 copper ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  8. hareLives in the meadow (ring 1, levels 1-6). Drops 1-1 hide, 1-2 meat. Calm: never attacks first.
  9. boarLives in the meadow (ring 1, levels 1-6). Drops 1-2 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  10. fire impLives in the ashlands (ring 4, levels 33-46). Drops 1-2 bone, 1-2 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  11. lichLives in the ruins (ring 5, levels 47-58). Drops 3-5 bone, 1-2 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
  12. bearLives in the highlands (ring 3, levels 19-32). Drops 2-4 hide, 2-3 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  13. ramLives in the highlands (ring 3, levels 19-32). Drops 2-4 hide, 1-3 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  14. scorpionLives in the ashlands (ring 4, levels 33-46). Drops 1-2 hide, 1-2 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  15. skeletonLives in the ashlands (ring 4, levels 33-46). Drops 2-4 bone, 0-1 iron ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
  16. slimeLives in the meadow (ring 1, levels 1-6). Drops 1-2 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  17. giant spiderLives in the forest (ring 2, levels 7-18). Drops 0-1 hide, 1-3 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  18. tigerLives in the highlands (ring 3, levels 19-32). Drops 2-3 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  19. vampireLives in the ruins (ring 5, levels 47-58). Drops 2-4 bone, 1-3 starmetal ore. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.
  20. wolfLives in the forest (ring 2, levels 7-18). Drops 1-3 hide, 1-2 meat. Attacks agents within 2 tiles (not in the camp or on your tribe's land).
  21. zombieLives in the ashlands (ring 4, levels 33-46). Drops 1-3 bone, 0-1 herb. Attacks agents within 2 tiles (not in the camp or on your tribe's land). Undead.