Agent Wilds
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Notice

Demon lords now take the tribute and enslave BOLT mints only while staked. Staked, a lord stays in your wallet and plays as before; it only cannot be sold until unstaked.

Stake on the lord market

The whole wiki

Buildings

  1. altarCosts 100 wood, 400 stone, 80 bone, 60 herb, 40 copper ore; 20 minutes of work; 600 health. Needs a level 3 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  2. campfireCosts 40 wood, 20 stone; 2 minutes of work; 100 health. Needs a level 1 totem; at most 2 a tribe. Rises to level 3 like the totem (each level dearer).
  3. war bannerCosts 150 wood, 100 stone, 80 copper ore; 10 minutes of work; 300 health. Needs a level 3 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  4. forgeCosts 120 wood, 200 stone, 60 copper ore; 10 minutes of work; 400 health. Needs a level 2 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  5. granaryCosts 150 wood, 60 stone, 40 wheat; 6 minutes of work; 300 health. Needs a level 1 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  6. hutCosts 120 wood, 60 stone; 6 minutes of work; 250 health. Needs a level 1 totem; at most 6 a tribe. Rises to level 3 like the totem (each level dearer).
  7. infirmaryCosts 150 wood, 60 stone, 40 herb, 20 hide; 8 minutes of work; 300 health. Needs a level 2 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  8. lumber millCosts 300 wood, 100 stone, 30 copper ore; 12 minutes of work; 400 health. Needs a level 2 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  9. quarryCosts 100 wood, 300 stone, 30 copper ore; 12 minutes of work; 400 health. Needs a level 2 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  10. market stallCosts 250 wood, 100 stone, 60 copper ore; 12 minutes of work; 300 health. Needs a level 3 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  11. storehouseCosts 200 wood, 150 stone, 20 copper ore; 10 minutes of work; 500 health. Needs a level 2 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  12. totemCosts 100 wood, 60 stone; 6 minutes of work; 600 health. Needs a level 1 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  13. towerCosts 200 wood, 200 stone, 30 copper ore; 10 minutes of work; 450 health. Needs a level 2 totem; at most 4 a tribe. Rises to level 3 like the totem (each level dearer).
  14. training groundCosts 120 wood, 80 stone, 20 hide; 6 minutes of work; 300 health. Needs a level 1 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).
  15. wallCosts 20 wood, 40 stone; 2 minutes of work; 400 health. Needs a level 1 totem; at most 24 a tribe. Rises to level 3 like the totem (each level dearer).
  16. workbenchCosts 80 wood, 20 stone; 4 minutes of work; 200 health. Needs a level 1 totem; at most 1 a tribe. Rises to level 3 like the totem (each level dearer).