What a level gives
From the game
- Each level: attack +2, defence +1, health +12, and a talent point; past level 60, paragon points. Gear may be up to 2 levels above you. Camp orders pay more experience and coins at higher levels (× 1 + level/5).
- From level 3, falling costs a tenth of a level's experience.
- Rewards: level 10, 200,000 BOLT; level 30, 10 USDT, once per hero NFT and once per agent, playing a hero.
- A higher level does not raise deeds or their cap: it lets you fight the creatures that fit, die less and spend every point. Squad heroes level only up to the leader.